Nex Entertainment

    From Shining Wiki
    Nextech spearheaded Sega's early 2000s Shining series revival with the action RPG Shining Soul. Artwork by Yoshitaka Tamaki.

    Nex Entertainment (ネクスエンタテインメント), known as Nextech (ネクステック) between 1994 and 2005, was a game development studio that developed Ragnacënty (originally Shining Rogue), Shining Soul, Shining Soul II, Shining Tears, and Shining Wind.

    Company History

    Nex Entertainment was originally founded as EMAG (エマーグ) in September 1992 with investment from Sega and Yomiuri Planning (株式会社読売企画). EMAG changed its name to Nextech in March 1994 and acquired Gau Entertainment, who was developing Ragnacënty, in April 1994. Gau Entertainment had been a studio founded by former staff from Telenet's Wolf Team. In August 1997, Nextech became a fully owned subsidiary of Sega, whose investment in the company then totaled one hundred million yen. In April 1998, Sega merged its forty million yen in stock in Sonic! Software Planning into Nextech. After a management buyout in November 2003, Nextech became independent from Sega, and the company changed its name to Nex Entertainment in 2005.[1]

    At some point, Nex Entertainment became a subsidiary of Tsubaraya Fields Holdings, who announced the studio's closure in 2016.[2]

    Games Developed

    After Sega's merger of Sonic into Nextech and the release of Camelot's final scenario of Shining Force III in 1998, the Shining brand fell into disuse as the Dreamcast entered and exited the console market. The series would make a comeback when Sega tasked Nextech with creating the first Shining game since Sega's transition to third-party software publisher. The game would be 2002's Shining Soul, a Game Boy Advance action RPG developed alongside Goichi Suda's Grasshopper Manufacture. The handheld game was made by a core team of not many more than a dozen people. Original series artist Yoshitaka Tamaki returned to design the characters and monsters for the first time since the first Shining Force.

    Nextech continued to work with Tamaki and Grasshopper Manufacture on Shining Soul II, released the following year in 2003.

    Nextech's first Shining game for home consoles was Shining Tears, an action RPG for the PlayStation 2, which retained Tamaki for the design of monsters and some characters but featured character designs by Tony Taka. Following its Japanese release in 2004, Shining Tears was the last Shining game from Nextech to receive an English localization, which released in North America in 2005.

    The final Shining game to be made by Nextech was 2007's Shining Wind, an action RPG sequel to Shining Tears that drew connections between the series' new continuity and the classic games. Although Nextech did not develop any more Shining games, the continuity that they established would be maintained in later games by Media.Vision and Studio Saizensen.

    As Nextech often played a supporting role in the production of games for which it was not the primary developer, the list below is incomplete and requires additional research.

    Games Developed by Nextech or Nex Entertainment
    Release Title Publisher Platform
    1994-06 Ragnacënty Sega
    Atlus
    Mega Drive
    1995-05 Gran Chaser Sega Saturn
    1995-08 Pro Striker Final Stage Sega Mega Drive
    1995-11 Toshinden S Sega Saturn
    1996-03 Linkle Liver Story Sega Saturn
    1996-09 Toshinden URA Takara
    Sega
    Saturn
    1996-09 Sakura Taisen Sega Saturn
    1997-05 D-Xhird Takara Saturn
    1997-07 Bio Hazard Capcom
    Sega
    Saturn
    1997-07 Full Cowl Mini 4WD Super Factory Media Quest Saturn
    1998-03 Choro Q Park Takara Saturn
    1998-05 MeltyLancer Re-inforce Imadio Saturn
    2000-02 Biohazard Code: Veronica Capcom
    Eidos
    Dreamcast
    2000-09 Dino Crisis Capcom
    Virgin
    Dreamcast
    2000-11 Dreamstudio Sega Dreamcast
    2001-03 Biohazard Code: Veronica 完全版 Capcom Dreamcast
    2002-03 Shining Soul Sega
    Atlus
    Game Boy Advance
    2002-12 Shin Megami Tensei Nine Atlus Xbox
    2003-07 Shining Soul II Sega
    Atlus
    Game Boy Advance
    2004-11 Shining Tears Sega PlayStation 2
    2006-03 Children of Mana Square Enix Nintendo 3DS
    2006-06 Time Crisis 4 Bandai Namco Arcade
    2007-05 Shining Wind Sega PlayStation 2
    2007-11 Time Crisis 4 Bandai Namco PlayStation 3
    2008-03 Dramatic Dungeon Sakura Taisen Sega Nintendo DS
    2009-03 Razing Storm Bandai Namco Arcade
    2009-10 Bayonetta Sega PlayStation 3
    2010-10 Time Crisis: Razing Storm Bandai Namco PlayStation 3
    2011-01 Music GunGun! 2 Taito Arcade
    2012-11 Weapon Shop de Omasse Level-5 Nintendo 3DS
    2012-11 Crimson Shoud Level-5 Nintendo 3DS
    2014-04 Sailor Zombie: AKB Arcade Edition Bandai Namco Arcade

    References

    Studio Directory

    See alsoː Who Made the Shining Series?
    Shining Studios
    Game Studios Climax EntertainmentSonic! Software PlanningCamelot Software PlanningNex Entertainment・Grasshopper Manufacture・Amusement Vision・Neverland Company・Flight-Plan・Sega AM2・Studio Saizensen・Media.Vision
    Supporting Studios Rit's・R.I.S.・Seraphic・Winds・Treasure
    Art Studios Salamander Factory・Swallowtails・Studio 4°C
    Related Studios
    Game Studios Enix・Max Entertainment・Matrix Software